JKMAPPERS

¿Quieres reaccionar a este mensaje? Regístrate en el foro con unos pocos clics o inicia sesión para continuar.
JKMAPPERS

La comunidad de mappers Españoles que te ayudará en tu camino.


    Listado de soundsets

    Master_Jin
    Master_Jin
    Admin

    Mensajes : 56
    Fecha de inscripción : 12/03/2009

    Listado de soundsets Empty Listado de soundsets

    Mensaje  Master_Jin Sáb 14 Mar 2009, 22:10

    hola,
    puesto que no cabe todo en un solo post, el Listado de soundsets va a estar partido en las 3 partes siguientes:
    - General Sets (sonidos generales y de ambiente...)
    - Local sets (forcefield, waters & waterfalls, consoles, etc...)
    - Bmodels (puertas, ascensores, antorchas, etc...)

    el método de utilización es el siguente:

    type ambientset

    amsdir w:/game/base/sound
    outdir sound
    basedir w:/game/base


    Última edición por Master_Jin el Sáb 14 Mar 2009, 22:19, editado 3 veces
    Master_Jin
    Master_Jin
    Admin

    Mensajes : 56
    Fecha de inscripción : 12/03/2009

    Listado de soundsets Empty Re: Listado de soundsets

    Mensaje  Master_Jin Sáb 14 Mar 2009, 22:11

    ;*************************************************
    ;GENERAL SETS
    ;*************************************************

    ;*********************
    ;windmix1
    ;*********************
    generalSet windmix1
    timeBetweenWaves 0 0
    loopedWave ambience/prototype/windmix1
    volRange 250 255

    ;*********************
    ;ns_garbage
    ;*********************
    generalSet ns_garbage
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_garbage
    volRange 100 200

    ;*********************
    ;ns_grinder
    ;*********************
    generalSet ns_grinder
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_grinder
    volRange 240 250

    ;*********************
    ;canyon3
    ;*********************
    generalSet canyon3
    timeBetweenWaves 0 0
    loopedWave ambience/outdoor/haunted_lp
    volRange 0 0

    ;*********************
    ;cairn_redbeam
    ;*********************
    generalSet cairn_redbeam
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_redbeam
    volRange 250 255

    ;*********************
    ;cairn_elevator
    ;*********************
    generalSet cairn_elevator
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_elevshafts
    volRange 240 250

    ;*********************
    ;bespin_combustion
    ;*********************
    generalSet bespin_combustion
    timeBetweenWaves 0 0
    loopedWave ambience/bespin/bespin_combust
    volRange 240 250

    ;*********************
    ;ns_hideinterior
    ;*********************
    generalSet ns_hideinterior
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_hideint
    volRange 100 200

    ;*********************
    ;doom_tramcar
    ;*********************
    generalSet doom_tramcar
    timeBetweenWaves 0 0
    loopedWave ambience/doomgiver/doom_tram
    volRange 200 250

    ;*********************
    ;city_outdoor
    ;*********************
    generalSet city_outdoor
    timeBetweenWaves 0 0
    loopedWave ambience/outdoor/city_lp
    volRange 250 255

    ;*********************
    ;canyon2
    ;*********************
    generalSet canyon2
    timeBetweenWaves 0 0
    loopedWave ambience/outdoor/canyon2_lp
    volRange 250 255

    ;*********************
    ;generic_outdoor1
    ;*********************
    generalSet generic_outdoor1
    timeBetweenWaves 0 0
    loopedWave ambience/outdoor/generic1_lp
    volRange 250 255

    ;*********************
    ;location3
    ;*********************
    generalSet location3
    timeBetweenWaves 0 0
    loopedWave ambience/room3
    volRange 250 255

    ;*********************
    ;desert3
    ;*********************
    generalSet desert3
    timeBetweenWaves 0 0
    loopedWave ambience/outdoor/desert3_lp
    volRange 250 255

    ;*********************
    ;desert2
    ;*********************
    generalSet desert2
    timeBetweenWaves 0 0
    loopedWave ambience/outdoor/desert2_lp
    volRange 250 255

    ;*********************
    ;largeroom
    ;*********************
    generalSet largeroom
    timeBetweenWaves 0 0
    loopedWave ambience/prototype/largeroom
    volRange 250 255

    ;*********************
    ;quietroom
    ;*********************
    generalSet quietroom
    timeBetweenWaves 0 0
    loopedWave ambience/prototype/quietroom
    volRange 250 255

    ;*********************
    ;ns_roof
    ;*********************
    generalSet ns_roof
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_roof
    volRange 240 250

    ;*********************
    ;doom_cube
    ;*********************
    generalSet doom_cube
    timeBetweenWaves 0 0
    loopedWave ambience/doomgiver/doom_cube
    volRange 240 250

    ;*********************
    ;ns_padexterior
    ;*********************
    generalSet ns_padexterior
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_streetext
    volRange 240 250

    ;*********************
    ;doom_tramterminal
    ;*********************
    generalSet doom_tramterminal
    timeBetweenWaves 0 0
    loopedWave ambience/doomgiver/doom_terminal
    volRange 240 250

    ;*********************
    ;location2
    ;*********************
    generalSet location2
    timeBetweenWaves 0 0
    loopedWave ambience/room2
    volRange 250 255

    ;*********************
    ;windy
    ;*********************
    generalSet windy
    timeBetweenWaves 5 25
    subWaves ambience/outdoor windy_a windy_b windy_c windy_d
    loopedWave ambience/outdoor/windy1_lp
    volRange 240 255

    ;*********************
    ;yavin_ext_rain
    ;*********************
    generalSet yavin_ext_rain
    timeBetweenWaves 20 50
    subWaves ambience/yavin bird1 bird2 bird3 bird4 bird5 bird6 bird7
    loopedWave ambience/yavin/yavin_ext_rain
    volRange 240 250

    ;*********************
    ;cairn_welding
    ;*********************
    generalSet cairn_welding
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_weld
    volRange 240 250

    ;*********************
    ;cairn_pipe
    ;*********************
    generalSet cairn_pipe
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_pipe
    volRange 240 250

    ;*********************
    ;cairn_duct
    ;*********************
    generalSet cairn_duct
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_duct
    volRange 100 200

    ;*********************
    ;ns_compacter
    ;*********************
    generalSet ns_compacter
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_compacter
    volRange 240 250

    ;*********************
    ;ns_hangar
    ;*********************
    generalSet ns_hangar
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_hangar
    volRange 240 250

    ;*********************
    ;cairn_turbine
    ;*********************
    generalSet cairn_turbine
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_turbine
    volRange 250 255

    ;*********************
    ;cairn_energy
    ;*********************
    generalSet cairn_energy
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_energy
    volRange 240 250

    ;*********************
    ;cairn_assembly
    ;*********************
    generalSet cairn_assembly
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_assembly
    volRange 240 250

    ;*********************
    ;cairn_reactor
    ;*********************
    generalSet cairn_reactor
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_reactor
    volRange 240 250

    ;*********************
    ;ns_padinterior
    ;*********************
    generalSet ns_padinterior
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_padinterior
    volRange 100 150

    ;*********************
    ;doom_maintenance
    ;*********************
    generalSet doom_maintenance
    timeBetweenWaves 0 0
    loopedWave ambience/doomgiver/doom_maintenance
    volRange 240 250

    ;*********************
    ;tram_ext
    ;*********************
    generalSet tram_ext
    timeBetweenWaves 0 0
    loopedWave ambience/t1_rail/tram_ext_lp
    volRange 250 255

    ;*********************
    ;ladyluck_inflight
    ;*********************
    generalSet ladyluck_inflight
    timeBetweenWaves 0 0
    loopedWave movers/objects/lady_engines_int_lp
    volRange 0 0

    ;*********************
    ;doom_tiebay
    ;*********************
    generalSet doom_tiebay
    timeBetweenWaves 0 0
    loopedWave ambience/doomgiver/doom_tiebay
    volRange 250 255

    ;*********************
    ;Ravenclaw_cockpit
    ;*********************
    generalSet Ravenclaw_cockpit
    timeBetweenWaves 0 0
    loopedWave ambience/cockpit_steady
    volRange 100 200

    ;*********************
    ;cairn_circuits
    ;*********************
    generalSet cairn_circuits
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_circuits
    volRange 240 250

    ;*********************
    ;coreamb
    ;*********************
    generalSet coreamb
    timeBetweenWaves 10 50
    subWaves ambience/prototype ambsound1 ambsound2 ambsound3 ambsound4 ambsound5
    loopedWave ambience/prototype/coreamb
    volRange 253 255

    ;*********************
    ;busyroom
    ;*********************
    generalSet busyroom
    timeBetweenWaves 0 0
    loopedWave ambience/prototype/busyroom
    volRange 250 255

    ;*********************
    ;artus_exterior
    ;*********************
    generalSet artus_exterior
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_ext
    volRange 150 250

    ;*********************
    ;rift_interior
    ;*********************
    generalSet rift_interior
    timeBetweenWaves 0 0
    loopedWave ambience/rift/rift_int
    volRange 240 250

    ;*********************
    ;rainy
    ;*********************
    generalSet rainy
    timeBetweenWaves 0 0
    loopedWave ambience/outdoor/rainy_lp
    volRange 250 255

    ;*********************
    ;location1
    ;*********************
    generalSet location1
    timeBetweenWaves 0 0
    loopedWave ambience/room1
    volRange 250 255

    ;*********************
    ;desert1
    ;*********************
    generalSet desert1
    timeBetweenWaves 0 0
    loopedWave ambience/outdoor/desert1_lp
    volRange 250 255

    ;*********************
    ;tram_int
    ;*********************
    generalSet tram_int
    timeBetweenWaves 0 0
    loopedWave ambience/t1_rail/tram_int
    volRange 250 255

    ;*********************
    ;hoth_ext
    ;*********************
    generalSet hoth_ext
    timeBetweenWaves 0 0
    loopedWave ambience/hoth/hoth_ext
    volRange 240 255

    ;*********************
    ;location5
    ;*********************
    generalSet location5
    timeBetweenWaves 0 0
    loopedWave ambience/room5
    volRange 250 255

    ;*********************
    ;desann_cockpit
    ;*********************
    generalSet desann_cockpit
    timeBetweenWaves 0 0
    loopedWave ambience/desann_cockpit_lp
    volRange 100 200

    ;*********************
    ;ns_ladyluck
    ;*********************
    generalSet ns_ladyluck
    timeBetweenWaves 0 0
    loopedWave movers/objects/lady_console_lp
    volRange 0 0

    ;*********************
    ;doom_interior
    ;*********************
    generalSet doom_interior
    timeBetweenWaves 0 0
    loopedWave ambience/doomgiver/doom_interior
    volRange 240 250

    ;*********************
    ;cairn_bayinterior
    ;*********************
    generalSet cairn_bayinterior
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_interior
    volRange 240 250

    ;*********************
    ;ns_street
    ;*********************
    generalSet ns_street
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_streetext
    volRange 200 250

    ;*********************
    ;cairn_vertical
    ;*********************
    generalSet cairn_vertical
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_circuits
    volRange 240 250

    ;*********************
    ;ns_street2
    ;*********************
    generalSet ns_street2
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_streetint
    volRange 200 250

    ;*********************
    ;bespin_carbonfreeze
    ;*********************
    generalSet bespin_carbonfreeze
    timeBetweenWaves 0 0
    loopedWave ambience/bespin/bespin_carbon
    volRange 240 250

    ;*********************
    ;bespin_underinterior
    ;*********************
    generalSet bespin_underinterior
    timeBetweenWaves 0 0
    loopedWave ambience/bespin/bespin_underint
    volRange 240 250

    ;*********************
    ;cairn_core
    ;*********************
    generalSet cairn_core
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_core
    volRange 240 250

    ;*********************
    ;cairn_catwalk
    ;*********************
    generalSet cairn_catwalk
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_catwalk
    volRange 240 250

    ;*********************
    ;cairn_dock
    ;*********************
    generalSet cairn_dock
    timeBetweenWaves 5 25
    subWaves ambience/cairn dockrandom_1 dockrandom_2 dockrandom_3
    loopedWave ambience/cairn/cairn_dock_2
    volRange 254 255

    ;*********************
    ;ns_bar
    ;*********************
    generalSet ns_bar
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_streetint
    volRange 200 250

    ;*********************
    ;cairn_access
    ;*********************
    generalSet cairn_access
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_halls
    volRange 200 250

    ;*********************
    ;yavin_hangar
    ;*********************
    generalSet yavin_hangar
    timeBetweenWaves 0 0
    loopedWave ambience/yavin/yavin_hangar
    volRange 240 250

    ;*********************
    ;yavin_interior
    ;*********************
    generalSet yavin_interior
    timeBetweenWaves 0 0
    loopedWave ambience/yavin/yavin_int
    volRange 100 200

    ;*********************
    ;yavin_exterior
    ;*********************
    generalSet yavin_exterior
    timeBetweenWaves 20 50
    subWaves ambience/yavin bird1 bird2 bird3 bird4 bird5 bird6 bird7
    loopedWave ambience/yavin/yavin_ext
    volRange 240 250

    ;*********************
    ;yavin_tunnels
    ;*********************
    generalSet yavin_tunnels
    timeBetweenWaves 0 0
    loopedWave ambience/yavin/yavin_tunnels
    volRange 100 200

    ;*********************
    ;yavin_jungle
    ;*********************
    generalSet yavin_jungle
    timeBetweenWaves 10 50
    subWaves ambience/yavin creature_falumpaset creature_ikopi creature_nuna creature_pekopeko creature_pikobis creature_rockcanyon creature_shakk
    loopedWave ambience/yavin/yavin_jungle
    volRange 100 225

    ;*********************
    ;yavin_cave
    ;*********************
    generalSet yavin_cave
    timeBetweenWaves 0 0
    loopedWave ambience/yavin/yavin_tunnels
    volRange 100 200

    ;*********************
    ;kejim_exterior
    ;*********************
    generalSet kejim_exterior
    timeBetweenWaves 0 0
    loopedWave ambience/kejim/kejim_ext
    volRange 200 250

    ;*********************
    ;location6
    ;*********************
    generalSet location6
    timeBetweenWaves 0 0
    loopedWave ambience/room6
    volRange 250 255

    ;*********************
    ;bespin_wind
    ;*********************
    generalSet bespin_wind
    timeBetweenWaves 0 0
    loopedWave ambience/bespin/bespin_wind
    volRange 240 250

    ;*********************
    ;kejim_interior
    ;*********************
    generalSet kejim_interior
    timeBetweenWaves 0 0
    loopedWave ambience/kejim/kejim_interior
    volRange 240 250

    ;*********************
    ;kejim_hub
    ;*********************
    generalSet kejim_hub
    timeBetweenWaves 0 0
    loopedWave ambience/kejim/kejim_hub
    volRange 240 250

    ;*********************
    ;bespin_streetsinterior
    ;*********************
    generalSet bespin_streetsinterior
    timeBetweenWaves 0 0
    loopedWave ambience/bespin/bespin_streetint
    volRange 150 225

    ;*********************
    ;kejim_ice
    ;*********************
    generalSet kejim_ice
    timeBetweenWaves 0 0
    loopedWave ambience/kejim/kejim_ice
    volRange 240 250

    ;*********************
    ;hoth_cave
    ;*********************
    generalSet hoth_cave
    timeBetweenWaves 0 0
    loopedWave ambience/hoth/hoth_cave
    volRange 240 255

    ;*********************
    ;location4
    ;*********************
    generalSet location4
    timeBetweenWaves 0 0
    loopedWave ambience/room4
    volRange 250 255

    ;*********************
    ;artus_hangar
    ;*********************
    generalSet artus_hangar
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_hangar
    volRange 240 250

    ;*********************
    ;bespin_underexterior
    ;*********************
    generalSet bespin_underexterior
    timeBetweenWaves 0 0
    loopedWave ambience/bespin/bespin_underext
    volRange 240 250

    ;*********************
    ;canyon1
    ;*********************
    generalSet canyon1
    timeBetweenWaves 0 0
    loopedWave ambience/outdoor/canyon_lp
    volRange 250 255

    ;*********************
    ;bespin_streetsexterior
    ;*********************
    generalSet bespin_streetsexterior
    timeBetweenWaves 0 0
    loopedWave ambience/bespin/bespin_streetext
    volRange 200 250

    ;*********************
    ;artus_garage
    ;*********************
    generalSet artus_garage
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_garage
    volRange 240 250

    ;*********************
    ;artus_interior
    ;*********************
    generalSet artus_interior
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_interior
    volRange 240 250

    ;*********************
    ;artus_shaft
    ;*********************
    generalSet artus_shaft
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_shaft
    volRange 240 250

    ;*********************
    ;artus_oremachine
    ;*********************
    generalSet artus_oremachine
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_oremachine
    volRange 240 250

    ;*********************
    ;artus_tunnel
    ;*********************
    generalSet artus_tunnel
    timeBetweenWaves 5 25
    subWaves ambience/artus dirt1 dirt2 dirt3 dirt4
    loopedWave ambience/artus/artus_tunnel
    volRange 75 200

    ;*********************
    ;artus_processing
    ;*********************
    generalSet artus_processing
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_process
    volRange 240 250

    ;*********************
    ;rift_cavern
    ;*********************
    generalSet rift_cavern
    timeBetweenWaves 5 25
    subWaves ambience/yavin drops3 drops4
    loopedWave ambience/bespin/bespin_wind
    volRange 75 200
    Master_Jin
    Master_Jin
    Admin

    Mensajes : 56
    Fecha de inscripción : 12/03/2009

    Listado de soundsets Empty Re: Listado de soundsets

    Mensaje  Master_Jin Sáb 14 Mar 2009, 22:13

    ;*************************************************
    ;LOCAL SETS
    ;*************************************************

    ;*********************
    ;powercore
    ;*********************
    localSet powercore
    timeBetweenWaves 0 0
    loopedWave ambience/doomgiver/doom_powercore
    volRange 254 255
    radius 500

    ;*********************
    ;cairn_conveyor
    ;*********************
    localSet cairn_conveyor
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_convey
    volRange 240 250
    radius 400

    ;*********************
    ;bespin_airtunnel
    ;*********************
    localSet bespin_airtunnel
    timeBetweenWaves 0 0
    loopedWave ambience/bespin/bespin_air
    volRange 240 250
    radius 300

    ;*********************
    ;forcefield
    ;*********************
    localSet forcefield
    timeBetweenWaves 0 0
    loopedWave ambience/prototype/forcefieldhum
    volRange 253 255
    radius 300

    ;*********************
    ;fanblade
    ;*********************
    localSet fanblade
    timeBetweenWaves 0 0
    loopedWave movers/objects/fanblade_1
    volRange 200 250
    radius 300

    ;*********************
    ;artus_lava
    ;*********************
    localSet artus_lava
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_lava
    volRange 200 250
    radius 300

    ;*********************
    ;artus_generator
    ;*********************
    localSet artus_generator
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_gen
    volRange 240 250
    radius 600

    ;*********************
    ;gas_pillar
    ;*********************
    localSet gas_pillar
    timeBetweenWaves 0 0
    loopedWave ambience/gas_pillar
    volRange 250 255
    radius 500

    ;*********************
    ;yavintorch_lp1
    ;*********************
    localSet yavintorch_lp1
    timeBetweenWaves 0 0
    loopedWave effects/torch_burning_lp
    volRange 200 250
    radius 300

    ;*********************
    ;object1
    ;*********************
    localSet object1
    timeBetweenWaves 0 0
    loopedWave ambience/object1
    volRange 250 255
    radius 300

    ;*********************
    ;students_chat1
    ;*********************
    localSet students_chat1
    timeBetweenWaves 0 0
    loopedWave ambience/students_chatting
    volRange 200 250
    radius 300

    ;*********************
    ;students_chat2
    ;*********************
    localSet students_chat2
    timeBetweenWaves 0 0
    loopedWave ambience/students_chatting2
    volRange 200 250
    radius 300

    ;*********************
    ;water_fast
    ;*********************
    localSet water_fast
    timeBetweenWaves 0 0
    loopedWave ambience/water_fast_lp
    volRange 250 255
    radius 600

    ;*********************
    ;bacta_tank_lp
    ;*********************
    localSet bacta_tank_lp
    timeBetweenWaves 0 0
    loopedWave ambience/hoth/bacta_tank_lp
    volRange 100 225
    radius 100

    ;*********************
    ;force_beam
    ;*********************
    localSet force_beam
    timeBetweenWaves 0 0
    loopedWave effects/force_beam
    volRange 250 255
    radius 300

    ;*********************
    ;waterfall_huge_close
    ;*********************
    localSet waterfall_huge_close
    timeBetweenWaves 0 0
    loopedWave ambience/waterfall_huge_close
    volRange 250 255
    radius 600

    ;*********************
    ;water_med
    ;*********************
    localSet water_med
    timeBetweenWaves 0 0
    loopedWave ambience/water_med_lp
    volRange 250 255
    radius 600

    ;*********************
    ;ns_car
    ;*********************
    localSet ns_car
    timeBetweenWaves 0 0
    loopedWave movers/objects/nscar_hover_lp
    volRange 200 250
    radius 300

    ;*********************
    ;fanrattle
    ;*********************
    localSet fanrattle
    timeBetweenWaves 0 0
    loopedWave movers/objects/fanrattle_1
    volRange 200 250
    radius 200

    ;*********************
    ;steam_lp
    ;*********************
    localSet steam_lp
    timeBetweenWaves 0 0
    loopedWave effects/jumpstream_lp
    volRange 150 200
    radius 300

    ;*********************
    ;pool
    ;*********************
    localSet pool
    timeBetweenWaves 0 0
    loopedWave ambience/pool_lp
    volRange 150 250
    radius 400

    ;*********************
    ;console1
    ;*********************
    localSet console1
    timeBetweenWaves 0 0
    loopedWave ambience/cp_01_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console3
    ;*********************
    localSet console3
    timeBetweenWaves 0 0
    loopedWave ambience/cp_03_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console5
    ;*********************
    localSet console5
    timeBetweenWaves 0 0
    loopedWave ambience/cp_05_lp
    volRange 200 250
    radius 200

    ;*********************
    ;traffic
    ;*********************
    localSet traffic
    timeBetweenWaves 10 50
    subWaves movers/objects traffic_by_1 traffic_by_2 traffic_by_3 traffic_by_4 traffic_by_5 traffic_by_6 traffic_by_7
    loopedWave null
    volRange 0 0
    radius 300

    ;*********************
    ;barmusic
    ;*********************
    localSet barmusic
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/cantina_1
    volRange 100 255
    radius 400

    ;*********************
    ;ladyluck_ext
    ;*********************
    localSet ladyluck_ext
    timeBetweenWaves 0 0
    loopedWave movers/objects/lady_engines_ext_lp
    volRange 175 250
    radius 500

    ;*********************
    ;blast_furnace
    ;*********************
    localSet blast_furnace
    timeBetweenWaves 0 0
    loopedWave ambience/blast_furnace
    volRange 250 255
    radius 300

    ;*********************
    ;pump
    ;*********************
    localSet pump
    timeBetweenWaves 0 0
    loopedWave movers/objects/pump
    volRange 250 255
    radius 500

    ;*********************
    ;jedi_cloud
    ;*********************
    localSet jedi_cloud
    timeBetweenWaves 0 0
    loopedWave ambience/jedi_cloud_lp
    volRange 200 250
    radius 300

    ;*********************
    ;object2
    ;*********************
    localSet object2
    timeBetweenWaves 0 0
    loopedWave ambience/object2
    volRange 250 255
    radius 300

    ;*********************
    ;screen1
    ;*********************
    localSet screen1
    timeBetweenWaves 5 10
    subWaves ambience cockpit_screen1_lp
    volRange 200 225
    radius 200

    ;*********************
    ;screen2
    ;*********************
    localSet screen2
    timeBetweenWaves 5 10
    subWaves ambience cockpit_screen2_lp
    volRange 200 225
    radius 200

    ;*********************
    ;standing_console5
    ;*********************
    localSet standing_console5
    timeBetweenWaves 5 25
    subWaves ambience fuelpump_05a fuelpump_05b fuelpump_05c fuelpump_05d fuelpump_05e
    loopedWave ambience/fuelpump_05
    volRange 250 255
    radius 300

    ;*********************
    ;object4
    ;*********************
    localSet object4
    timeBetweenWaves 0 0
    loopedWave ambience/object4
    volRange 250 255
    radius 300

    ;*********************
    ;object5
    ;*********************
    localSet object5
    timeBetweenWaves 0 0
    loopedWave ambience/object5
    volRange 250 255
    radius 300

    ;*********************
    ;standing_console4
    ;*********************
    localSet standing_console4
    timeBetweenWaves 5 25
    subWaves ambience fuelpump_04a fuelpump_04b fuelpump_04c fuelpump_04d fuelpump_04e
    loopedWave ambience/fuelpump_04
    volRange 250 255
    radius 300

    ;*********************
    ;standing_console3
    ;*********************
    localSet standing_console3
    timeBetweenWaves 5 25
    subWaves ambience fuelpump_03a fuelpump_03b fuelpump_03c fuelpump_03d fuelpump_03e
    loopedWave ambience/fuelpump_03
    volRange 100 150
    radius 300

    ;*********************
    ;standing_console2
    ;*********************
    localSet standing_console2
    timeBetweenWaves 5 25
    subWaves ambience fuelpump_02a fuelpump_02b fuelpump_02c fuelpump_02d fuelpump_02e
    loopedWave ambience/fuelpump_02
    volRange 100 150
    radius 300

    ;*********************
    ;doom_bridgeconsole
    ;*********************
    localSet doom_bridgeconsole
    timeBetweenWaves 0 0
    loopedWave ambience/doomgiver/doom_bridge
    volRange 100 200
    radius 300

    ;*********************
    ;console13
    ;*********************
    localSet console13
    timeBetweenWaves 0 0
    loopedWave ambience/cp_13_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console12
    ;*********************
    localSet console12
    timeBetweenWaves 0 0
    loopedWave ambience/cp_12_lp
    volRange 200 250
    radius 200

    ;*********************
    ;doom_commarray
    ;*********************
    localSet doom_commarray
    timeBetweenWaves 5 25
    subWaves ambience/doomgiver doom_array1 doom_array2 doom_array3 doom_array4 doom_array5 doom_array6 doom_array7
    loopedWave ambience/doomgiver/doom_array_lp
    volRange 240 250
    radius 300

    ;*********************
    ;doom_flightcontrol
    ;*********************
    localSet doom_flightcontrol
    timeBetweenWaves 0 0
    loopedWave ambience/doomgiver/doom_flight
    volRange 100 200
    radius 300

    ;*********************
    ;fanshaft
    ;*********************
    localSet fanshaft
    timeBetweenWaves 0 0
    loopedWave movers/objects/fanshaft_1
    volRange 200 250
    radius 200

    ;*********************
    ;cairn_hauler
    ;*********************
    localSet cairn_hauler
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_hauler
    volRange 240 250
    radius 300

    ;*********************
    ;cairn_console
    ;*********************
    localSet cairn_console
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_console
    volRange 50 125
    radius 300

    ;*********************
    ;swampwater1
    ;*********************
    localSet swampwater1
    timeBetweenWaves 0 0
    loopedWave ambience/yavin/swampwater3
    volRange 100 200
    radius 400

    ;*********************
    ;swampwater2
    ;*********************
    localSet swampwater2
    timeBetweenWaves 0 0
    loopedWave ambience/yavin/swampwater5
    volRange 100 200
    radius 400

    ;*********************
    ;bespin_rings
    ;*********************
    localSet bespin_rings
    timeBetweenWaves 0 0
    loopedWave ambience/bespin/bespin_rings
    volRange 240 250
    radius 600

    ;*********************
    ;console7
    ;*********************
    localSet console7
    timeBetweenWaves 0 0
    loopedWave ambience/cp_07_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console9
    ;*********************
    localSet console9
    timeBetweenWaves 0 0
    loopedWave ambience/cp_09_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console20
    ;*********************
    localSet console20
    timeBetweenWaves 0 0
    loopedWave ambience/cp_20_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console19
    ;*********************
    localSet console19
    timeBetweenWaves 0 0
    loopedWave ambience/cp_19_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console18
    ;*********************
    localSet console18
    timeBetweenWaves 0 0
    loopedWave ambience/cp_18_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console17
    ;*********************
    localSet console17
    timeBetweenWaves 0 0
    loopedWave ambience/cp_17_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console16
    ;*********************
    localSet console16
    timeBetweenWaves 0 0
    loopedWave ambience/cp_16_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console15
    ;*********************
    localSet console15
    timeBetweenWaves 0 0
    loopedWave ambience/cp_15_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console14
    ;*********************
    localSet console14
    timeBetweenWaves 0 0
    loopedWave ambience/cp_14_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console11
    ;*********************
    localSet console11
    timeBetweenWaves 0 0
    loopedWave ambience/cp_11_lp
    volRange 200 250
    radius 200

    ;*********************
    ;waterfall_med
    ;*********************
    localSet waterfall_med
    timeBetweenWaves 0 0
    loopedWave ambience/yavin/waterfall_medium_lp
    volRange 200 250
    radius 400

    ;*********************
    ;ns_conveyor
    ;*********************
    localSet ns_conveyor
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_conveyor
    volRange 100 200
    radius 600

    ;*********************
    ;cairn_generator
    ;*********************
    localSet cairn_generator
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_generator
    volRange 240 250
    radius 600

    ;*********************
    ;waterfall_small
    ;*********************
    localSet waterfall_small
    timeBetweenWaves 0 0
    loopedWave ambience/yavin/waterfall_small_lp2
    volRange 100 200
    radius 300

    ;*********************
    ;ns_tanks
    ;*********************
    localSet ns_tanks
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/ns_tanks
    volRange 240 250
    radius 400

    ;*********************
    ;pipe_steam
    ;*********************
    localSet pipe_steam
    timeBetweenWaves 0 0
    loopedWave ambience/pipe_steam_lp
    volRange 250 255
    radius 500

    ;*********************
    ;yavin_waterbridge
    ;*********************
    localSet yavin_waterbridge
    timeBetweenWaves 10 40
    subWaves ambience/yavin drops1 drops2 drops3 drops4 drops5
    loopedWave ambience/yavin/yavin_tunnels
    volRange 200 250
    radius 300

    ;*********************
    ;cairn_green
    ;*********************
    localSet cairn_green
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_green
    volRange 240 250
    radius 300

    ;*********************
    ;muzak
    ;*********************
    localSet muzak
    timeBetweenWaves 0 0
    loopedWave ambience/narshaddaa/cantina_radio
    volRange 200 255
    radius 200

    ;*********************
    ;cairn_zap
    ;*********************
    localSet cairn_zap
    timeBetweenWaves 0 0
    loopedWave ambience/cairn/cairn_zap
    volRange 240 250
    radius 400

    ;*********************
    ;console2
    ;*********************
    localSet console2
    timeBetweenWaves 0 0
    loopedWave ambience/cp_02_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console4
    ;*********************
    localSet console4
    timeBetweenWaves 0 0
    loopedWave ambience/cp_04_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console6
    ;*********************
    localSet console6
    timeBetweenWaves 0 0
    loopedWave ambience/cp_06_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console8
    ;*********************
    localSet console8
    timeBetweenWaves 0 0
    loopedWave ambience/cp_08_lp
    volRange 200 250
    radius 200

    ;*********************
    ;console10
    ;*********************
    localSet console10
    timeBetweenWaves 0 0
    loopedWave ambience/cp_10_lp
    volRange 200 250
    radius 200

    ;*********************
    ;kejim_console
    ;*********************
    localSet kejim_console
    timeBetweenWaves 5 25
    subWaves ambience/kejim kejim_console1 kejim_console2 kejim_console3 kejim_console4 kejim_console5 kejim_console6 kejim_console7
    loopedWave ambience/kejim/kejim_console_lp
    volRange 200 250
    radius 300

    ;*********************
    ;object3
    ;*********************
    localSet object3
    timeBetweenWaves 0 0
    loopedWave ambience/object3
    volRange 250 255
    radius 300

    ;*********************
    ;waterfall_huge_distant
    ;*********************
    localSet waterfall_huge_distant
    timeBetweenWaves 0 0
    loopedWave ambience/waterfall_huge_distant
    volRange 250 255
    radius 600

    ;*********************
    ;kejim_generator
    ;*********************
    localSet kejim_generator
    timeBetweenWaves 0 0
    loopedWave ambience/kejim/kejim_generator
    volRange 240 250
    radius 300

    ;*********************
    ;kejim_stacks
    ;*********************
    localSet kejim_stacks
    timeBetweenWaves 0 0
    loopedWave ambience/kejim/kejim_stacks
    volRange 240 250
    radius 300

    ;*********************
    ;kejim_crystal
    ;*********************
    localSet kejim_crystal
    timeBetweenWaves 0 0
    loopedWave ambience/kejim/kejim_cyrstal_lp
    volRange 240 250
    radius 300

    ;*********************
    ;kejim_smgenerator
    ;*********************
    localSet kejim_smgenerator
    timeBetweenWaves 0 0
    loopedWave ambience/kejim/kejim_smgen
    volRange 240 250
    radius 300

    ;*********************
    ;artus_rail
    ;*********************
    localSet artus_rail
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_rail
    volRange 75 125
    radius 300

    ;*********************
    ;sludge
    ;*********************
    localSet sludge
    timeBetweenWaves 0 0
    loopedWave ambience/artus/sludge
    volRange 100 200
    radius 400

    ;*********************
    ;artus_radiation
    ;*********************
    localSet artus_radiation
    timeBetweenWaves 0 0
    loopedWave ambience/artus/artus_radiation
    volRange 200 250
    radius 300

    ;*********************
    ;lionfalls
    ;*********************
    localSet lionfalls
    timeBetweenWaves 0 0
    loopedWave ambience/yavin/lionfalls_lp
    volRange 200 250
    radius 0
    Master_Jin
    Master_Jin
    Admin

    Mensajes : 56
    Fecha de inscripción : 12/03/2009

    Listado de soundsets Empty Re: Listado de soundsets

    Mensaje  Master_Jin Sáb 14 Mar 2009, 22:15

    ;*************************************************
    ;BMODELS
    ;*************************************************

    ;*********************
    ;impdoor1
    ;*********************
    bmodelSet impdoor1
    subWaves movers/doors door1start door1move door1stop door1start door1stop

    ;*********************
    ;impdoor2
    ;*********************
    bmodelSet impdoor2
    subWaves movers/doors door2start door2move door2stop door2start door2stop

    ;*********************
    ;piston
    ;*********************
    bmodelSet piston
    subWaves movers/platforms piston_start piston_move_lp piston_stop piston_start piston_stop

    ;*********************
    ;ramp
    ;*********************
    bmodelSet ramp
    subWaves movers/platforms ramp_start ramp_move_lp ramp_stop ramp_start ramp_stop

    ;*********************
    ;walkway
    ;*********************
    bmodelSet walkway
    subWaves movers/platforms walkway_start walkway_move_lp walkway_stop walkway_start walkway_stop

    ;*********************
    ;cortosis_block
    ;*********************
    bmodelSet cortosis_block
    subWaves movers/objects block_start block_lift_lp block_stop block_start block_stop

    ;*********************
    ;cart_roll
    ;*********************
    bmodelSet cart_roll
    subWaves movers/objects cart_roll null null cart_roll null

    ;*********************
    ;ns_scow
    ;*********************
    bmodelSet ns_scow
    subWaves movers/objects null nscar_hover_lp null null null

    ;*********************
    ;garbage_crusher
    ;*********************
    bmodelSet garbage_crusher
    subWaves movers/platforms hugeplat_start hugeplat_move_lp garbage_crush hugeplat_start garbage_crush

    ;*********************
    ;crushers
    ;*********************
    bmodelSet crushers
    subWaves movers/doors stone_door_retract null null stone_door_retract null

    ;*********************
    ;fanshaft
    ;*********************
    bmodelSet fanshaft
    subWaves movers/objects null fanshaft_1 null null null

    ;*********************
    ;reactor_beam
    ;*********************
    bmodelSet reactor_beam
    subWaves movers/objects green_beam_start green_beam_lp2 null green_beam_start null

    ;*********************
    ;domino
    ;*********************
    bmodelSet domino
    subWaves movers/objects domino_move null null domino_move null

    ;*********************
    ;yavintorch_lp
    ;*********************
    bmodelSet yavintorch_lp
    subWaves effects null torch_burning_lp null null null

    ;*********************
    ;fireburst
    ;*********************
    bmodelSet fireburst
    subWaves effects fireburst null null fireburst null

    ;*********************
    ;fire_lp
    ;*********************
    bmodelSet fire_lp
    subWaves effects null fire_lp null null null

    ;*********************
    ;flamejet_lp
    ;*********************
    bmodelSet flamejet_lp
    subWaves effects null flamejet_lp null null null

    ;*********************
    ;jumpstream
    ;*********************
    bmodelSet jumpstream
    subWaves effects jumpstream_start jumpstream_lp jumpstream_stop jumpstream_start jumpstream_stop

    ;*********************
    ;crate_slide
    ;*********************
    bmodelSet crate_slide
    subWaves effects crate_slide null null crate_slide null

    ;*********************
    ;stoneblocks
    ;*********************
    bmodelSet stoneblocks
    subWaves movers/doors wall_move null null wall_move null

    ;*********************
    ;stoneledge
    ;*********************
    bmodelSet stoneledge
    subWaves movers/objects stone_ledge_Out null null stone_ledge_Out null

    ;*********************
    ;reactor_beam
    ;*********************
    bmodelSet reactor_beam
    subWaves effects cairn_beam_start cairn_beam_lp cairn_beam_stop cairn_beam_start cairn_beam_stop

    ;*********************
    ;droid_door
    ;*********************
    bmodelSet droid_door
    subWaves movers/doors droid_door null null droid_door null

    ;*********************
    ;door3
    ;*********************
    bmodelSet door3
    subWaves movers/doors door3 null null door3 null

    ;*********************
    ;door4
    ;*********************
    bmodelSet door4
    subWaves movers/doors door4 null null door4 null

    ;*********************
    ;door5
    ;*********************
    bmodelSet door5
    subWaves movers/doors door5 null null door5 null

    ;*********************
    ;door6
    ;*********************
    bmodelSet door6
    subWaves movers/doors door6 null null door6 null

    ;*********************
    ;door7
    ;*********************
    bmodelSet door7
    subWaves movers/doors door7 null null door7 null

    ;*********************
    ;door8
    ;*********************
    bmodelSet door8
    subWaves movers/doors door8 null null door8 null

    ;*********************
    ;door2
    ;*********************
    bmodelSet door2
    subWaves movers/doors door2 null null door2 null

    ;*********************
    ;liquid_drain
    ;*********************
    bmodelSet liquid_drain
    subWaves effects liquid_drain null null liquid_drain null

    ;*********************
    ;door1
    ;*********************
    bmodelSet door1
    subWaves movers/doors door1 null null door1 null

    ;*********************
    ;fanblade
    ;*********************
    bmodelSet fanblade
    subWaves movers/objects null fanblade_1 null null null

    ;*********************
    ;door_large4
    ;*********************
    bmodelSet door_large4
    subWaves movers/doors door_large_04 null null door_large_04 null

    ;*********************
    ;door_medium1
    ;*********************
    bmodelSet door_medium1
    subWaves movers/doors door_medium_01 null null door_medium_01 null

    ;*********************
    ;door_medium4
    ;*********************
    bmodelSet door_medium4
    subWaves movers/doors door_medium_04 null null door_medium_04 null

    ;*********************
    ;door_medium5
    ;*********************
    bmodelSet door_medium5
    subWaves movers/doors door_medium_05 null null door_medium_05 null

    ;*********************
    ;door_large1
    ;*********************
    bmodelSet door_large1
    subWaves movers/doors door_large_01 null null door_large_01 null

    ;*********************
    ;door_large2
    ;*********************
    bmodelSet door_large2
    subWaves movers/doors door_large_02 null null door_large_02 null

    ;*********************
    ;door_large3
    ;*********************
    bmodelSet door_large3
    subWaves movers/doors door_large_03 null null door_large_03 null

    ;*********************
    ;door_medium2
    ;*********************
    bmodelSet door_medium2
    subWaves movers/doors door_medium_02 null null door_medium_02 null

    ;*********************
    ;door_medium3
    ;*********************
    bmodelSet door_medium3
    subWaves movers/doors door_medium_03 null null door_medium_03 null

    ;*********************
    ;door_small5
    ;*********************
    bmodelSet door_small5
    subWaves movers/doors door_small_05 null null door_small_05 null

    ;*********************
    ;door_small6
    ;*********************
    bmodelSet door_small6
    subWaves movers/doors door_small_06 null null door_small_06 null

    ;*********************
    ;door_small3
    ;*********************
    bmodelSet door_small3
    subWaves movers/doors door_small_03 null null door_small_03 null

    ;*********************
    ;door_small4
    ;*********************
    bmodelSet door_small4
    subWaves movers/doors door_small_04 null null door_small_04 null

    ;*********************
    ;door_small2
    ;*********************
    bmodelSet door_small2
    subWaves movers/doors door_small_02 null null door_small_02 null

    ;*********************
    ;door_small1
    ;*********************
    bmodelSet door_small1
    subWaves movers/doors door_small_01 null null door_small_01 null

    ;*********************
    ;medium_platform
    ;*********************
    bmodelSet medium_platform
    subWaves movers/platforms normalplat_start normalplat_move normalplat_stop normalplat_start normalplat_stop

    ;*********************
    ;testroom
    ;*********************
    bmodelSet testroom
    subWaves movers/platforms testroom_start testroom_move_lp testroom_stop testroom_start testroom_stop

    ;*********************
    ;platform
    ;*********************
    bmodelSet platform
    subWaves movers/platforms platform_start platform_move_lp platform_stop platform_start platform_stop

    ;*********************
    ;stone_door
    ;*********************
    bmodelSet stone_door
    subWaves movers/doors door_stone_start door_stone_move door_stone_stop door_stone_start door_stone_stop

    ;*********************
    ;huge_door
    ;*********************
    bmodelSet huge_door
    subWaves movers/doors door_huge_start door_huge_move_lp door_huge_stop door_huge_start door_huge_stop

    ;*********************
    ;large_door
    ;*********************
    bmodelSet large_door
    subWaves movers/doors door_large_start door_large_move_lp door_large_stop door_large_start door_large_stop

    ;*********************
    ;fast_door
    ;*********************
    bmodelSet fast_door
    subWaves movers/doors door_fast_open null door_fast_close door_fast_open door_fast_close

    ;*********************
    ;pedestal
    ;*********************
    bmodelSet pedestal
    subWaves movers/platforms pedestal_start pedestal_move_lp pedestal_stop pedestal_start pedestal_stop

    ;*********************
    ;huge_platform
    ;*********************
    bmodelSet huge_platform
    subWaves movers/platforms hugeplat_start hugeplat_move_lp hugeplat_stop hugeplat_start hugeplat_stop

    ;*********************
    ;large_platform
    ;*********************
    bmodelSet large_platform
    subWaves movers/platforms largeplat_start largeplat_move_lp largeplat_stop largeplat_start largeplat_stop

    Contenido patrocinado

    Listado de soundsets Empty Re: Listado de soundsets

    Mensaje  Contenido patrocinado


      Fecha y hora actual: Dom 19 Sep 2021, 19:36